Magic is dying, and the Magus is dying with it. We travel together to the realm of Umbra where magic was born.
A roleplaying game about magic, friendship, and travel. Journey across a handmade canvas scroll that slowly unrolls to reveal a landscape of fantastic locations, perilous roads, and strange hosts. The beautifully illustrated map incorporates evocative and open-ended story prompts that guide players in creating a narrative and developing a fantasy world. Your characters will accompany the dying Magus on an adventure that is unique to each play through.
Fall of Magic has intuitive rules and can be immediately picked up and played. One-shot or campaign play. No gamester, no preparation. A tactile and immersive gaming experience.
The 5.5 foot double-sided scroll is a remarkable object made by hand in our workshop with 100% cotton canvas and vivid water-based inks. We cut the canvas, screen print, sew, and hammer every nail.
Components and Details
Number of Players: 2-4
Style: GMless, No Prep.
Creators: Designed by Ross Cowman. Illustrated by artists Doug Keith and Taylor Dow.
- 5.5 foot double-sided canvas scroll
- 5 metal tokens and 1 die
- 12 Lost Island Cards
- Instructions booklet
The online version of Fall of Magic. Created specially by Deernicorn to emulate the experience of the physical game in an easy to use format. Only one key per group is necessary to play.
- Screentop.gg Activation Key
- Revised Edition – Digital Files
- 1st Edition – Italian, French, and Japanese Digital Files
“I love the game like I’ve never loved a TTRPG before.” – Polygon
“I just wish I could put a copy in your hands.” – The Escapist
“Like some wardrobe-portal to a new and fantastical land, you’ll find yourself yearning to find a way back.” – Shut Up & Sit Down
“Fall of Magic surpassed all of my expectations.” – Geek Dad