Published by Thorny Games
Distributed by Deernicorn Distro
Based on the history of Nicaraguan Sign Language.
Nicaragua in the 1970s had no official form of sign language. In 1977 fifty deaf children from across the country were brought together to a school in Managua. Without a shared language to express themselves, the children did something remarkable—they created one. In Sign, we follow a story inspired by that journey. Played completely in silence. One person is the teacher and all other players are students. The game is split between recess and classroom sessions and players create their own language through play.
All publisher proceed from the physical version go to support sign language education in Nicaragua, currently The Nicaraguan Sign Language Projects (NSLP). This has raised more than $15,000 in donation to date. Thorny Games thanks the NSLP for their guidance and input on game design.
Components and Details
- 68 Large Form (3.5” x 6”) cards
- Facilitators guide to be read while running the game
Number of players: 4-7.
Style: Live action role-play. Low Prep.
“Zeroes in on a core of humane, heartfelt empathy in play. It’s truly a beautiful experience to play” – Indie RPG Award Judges
“Sign does to take up a difficult subject, and have players understand a small part of a real journey that transformed thousands of lives. It centers on agency, connection, and the struggle of understanding each other in a silent world” – Honorable Mention, Golden Cobra Panel of Judges